 August 26, 2010 at 3:37 am
I ran across this game on the front page of Newgrounds and I can’t beat it, even after trying about a hundred times (at least it feels like it)! I got to the spaceship once, but that seemed like a miracle and the time ran out right as I clicked it…
http://www.newgrounds.com/portal/view/546073
If anyone beats it let me know, haha!
In other news, my latest game is done (that Ether War style TD I hinted at), so you can expect it any day now!
 August 13, 2010 at 8:54 pm
I haven’t worked on this for a while, but about a week ago I sketched in a bit of a background. I feel like the picture needs more yellow so I think maybe I’ll add some lime colored seaweed. Or maybe some limes… That’d be cool! :D
The color of the water is a bit ridiculous, too, so I see glazing in its future…also lots of foamy spray. The shell might be my next target though, now that I have a setting to react to.

 August 4, 2010 at 2:19 pm
AHH! My internet has been out in my apartment for nearly 2 weeks! I’m reduced to begging for internet on the street! Right now I’m on campus at my old school catching up on emails. I had 37 LOL! Luckily over half of them were forwards and advertising so I got through it pretty quick.
Actually, it’s funny, but I haven’t missed the internet half as much as I thought I would. The first few days felt a little disorienting; I kept turning my computer on and staring at the screen wondering what I was supposed to do with it, but after that I just stopped turning it on and I went for long walks or read, or worked on my painting. (It’s getting pretty good! I have most of the background roughed in. I’ll post a picture the next time I make a trip to school.)
I also worked on my next game a bunch, it should be done pretty soon which is exciting. It’s the next game in my ether series, a tower defense made in the old-school Warcraft III style like I used to play in highschool. Casual gaming has made it all so arcadish, I want to recapture that old “WE’RE ALL GONNA DIE!” feeling, haha. Of course, that’s kinda what the whole series is about, so it fits.
Anyhoo, everyone pray to the broadband gods to restore my internet! It’s been a nice retreat, and I think I’ll use my internet time more wisely in the future, but actually having the internet is nicer than being without it.
 July 25, 2010 at 12:30 am
So, I got a PM on Newgrounds from someone asking my opinion on their art and how they might improve. I ended up typing a bit of a novel and I thought I’d copy it here in the hope that it might help out some other people too.
*************
Let me ask you two things, first of all, is my ART THAT BAD? i mean, i know that i suck, but i’ve seen worse on the Art Portal, i mean, its not worthy not even 3 Stars? xD
Second, dude, seeing as you are an amazing ilustrator, what do you suggest for me to get better?Besides drawing myself XD. Thanks man, cya later.
(P.S – Sorry for my crappy English, it’s not my primary language XD)
*************
It’s not terrible, it just looks inexperienced. As long as you like doing it, keep working and you’ll definitely improve. Everyone starts from the same place, trust me. The most important thing you can do as a creative person is develop a thick skin. No one will ever appreciate what you make as much as you do, and they most likely won’t understand why you’re doing it. I know it’s fun to get opinions and it feels good when people say they like something you did, but the funny thing is, by the time you are able to make things that other people appreciate, you won’t really care whether they do or not. The most important thing to do is keep working and take all criticism with a grain of salt. Who cares if no one in the world likes your work; if YOU like it you might as well keep doing it. Why the hell should anyone else’s approval matter, right?
The best route you can take when learning to draw is looking at things in real life and drawing them as closely to the original as you can. It’s not really all that fun, but every time you do it you’ll see big improvements so it’s certainly rewarding. Pick stuff you like to draw (most people like faces, which is why I suggested a self portrait earlier) and really study how it works in three dimensions. Look for the forms, you know? Break it apart mentally into specific bulges and cubes and spheres. The biggest leap any would be draftsman has to make is breaking the 2D plane of the page. You’ll never do that copying other people’s drawings or even photographs because all the hard work is done for you. Don’t worry about realistic smooth shading or textures or colors, worry about making you drawing pop off the page as much as you can.
When you’re starting a drawing, fill up the entire drawing area with the largest forms first. If you’re drawing a face, don’t start with the eyes, start with the whole head. Work from the outside in. Work from largest to smallest. Really study the object and try to figure out how it all works, you know? It’s mental work; you’re trying to unlock a secret. Everything in the world that you see can be flattened into a perfect image, but the mind isn’t scanner or a camera, you never just look at something and draw what you see. You look at something and understand the forms and how they work in 3D space, and that will allow you to draw it perfectly.
Measuring is really important when you’re starting with your investigation. Take a straight object, like your pencil, and compare the size of one piece of an object with another piece of it and trust those proportions. At example, the human torso is usually about 3 heads high. This means if you hold out a pencil and mark off the height of someone head, 3 of that length will be the same height as the shoulders to the waist. Your mind is full of assumptions of how big or small certain features are and that will mess up your drawing until you’ve memorized the real values. You can use your pencil to find angles too, like the angle the eyes tilt, or the angle between the corner of the mouth and the earlobe. Be brutal with your measurements, and if something is wrong, erase it and fix it. Practice drawings are practice and should be beaten into submission with no remorse. If the drawing is full of ugly gray smudges when it’s done at least it’ll be correct.
Also, remember that you are not drawing “things” specifically. When you draw a face, you aren’t drawing eyes and a nose and a mouth, you’re drawing a flattened picture; drawings are incredibly distorted compared to common assumptions of how things look. You brain already thinks it knows what an eye looks like, and if you let this interfere with what you’re drawing you’ll mess up what’s actually there.
Hold your hand in an interesting shape and look at it with one eye closed (this will flatten the image). If you look at it for more than a few seconds and think about it as an image rather than a hand, you’ll start to see strange things. For example, one of my fingers is pointing away from me, and the whole height and width of that finger is the same size as the knuckle on the finger next to it. You’d never think to draw that unless you knew how the finger worked three-dimensionally in space.
I could go on (there are whole books written on the subject, after all) but I think this’ll give you somewhere to start. The most important thing you can do is study the dimensionality of objects. When you sit down to draw things, try to memorize the forms. Look at what you’re drawing for a full minute each time you do, take in all the little nuances, find the measurements, examine the 3D shapes and study how they flatten when you close one eye, then draw as much as you can remember. This’ll stock up your brain and eventually you won’t need references to draw dimensionally.
 July 19, 2010 at 5:09 pm
 Eye popping visuals. “Art games.” The very name makes me break out into an angry sweat! For some reason calling it art means a person is allowed to put less effort into making a game fun. “Oh, it’s frustrating on purpose! It’s a comment on the futility of existence!” Well great, then I’ll leave you a zero as a comment on the futility of your design efforts.
What brought on this tirade? PixEvo. It’s a game that, seemingly, was designed to be as horrible as possible. The game is full of mandatory collectibles, most of which you can only reach with pixel perfect jumps. Top that off with eye-grinding visuals and ear-puncturing music and you’ve got the worst game you could possibly make.
Here’s another example: Covetous. This one is even more pointless, and you can hardly call it a game. You collect dots (this seems to be an art game theme) and after a few “levels” the game ends. Is it supposed to be a game about diseases? Alien infestation? Do I even care? No, not really. I’m just left with a vague sense of having wasted my time.
Of course, this isn’t a new thing. Art games have been around since 8-bit was outdated. It’s like modernist painting, “I paint like a child so I can better express inner feeling.” What inner feeling is that, your immaturity?
Now, don’t get me wrong, experimentation is good, and I can understand not spending a great deal of time on a new idea in case it’s a bad one. However, most of these so called art games are carbon copies of each other, or stripped down versions of proven genres, like the aforementioned platformer from hell. There’s no creativity involved.
Then there’s Gregory Weir. His game Looming threw me for a loop. It’s just as ugly a PixEvo (perhaps more so because the “graphics” flash at you causing mild seizures) and just as pointless (you go around collecting dots; like I said, it’s a theme) but the somewhat poetic nature of the storyline brought me somewhere, so I can’t abuse it completely. It isn’t fun by any distorted meaning of the word so I don’t think I can say it’s worth playing, but at least he has the right idea.
I’ll end with an example of my typical art game review.

 July 18, 2010 at 7:37 pm
I added tentacles and did a lot with the face. The eyes look a lot nicer now and with the tentacles I think it looks kind of regal. Maybe I’ll give it a crown. :3
Still not sure where it’s going to be. Originally I was thinking a field of flowers, but now it seems more appropriate to have him basking in the ocean surf…

 July 16, 2010 at 12:09 pm
Spent a few more hours on this. The colors on the last layer weakened a bit as it dried, so I added another layer on what I’d already done with the skin. It was also a bit too red because I’d painted it at night with false lighting on it.
I added freckles through an interesting progression of associations. There was a funny little bump on the forehead that looked like a mole, so I painted it brown and added another one by the ear. Then I thought it would be fitting for there to be freckles and they seemed to work out really well. As I painted it the phrase “rare freckled snail” kept wandering through my head making me snort with laughter.
I started painting the shell, but my neck was suddenly getting sore at that point and I had to stop. I think I must have been sitting funny or something, I’m not sure. I really like where this painting is going though.

 July 12, 2010 at 3:11 pm
Well, this is officially my main website now! If you came here from Particlasm (which I suspect most of you who are reading this have), welcome! The old links from there will stay up for a while but I’m not sure how long, so if you have any games in your bookmarks you should switch them over.
Let me know what you guys think of the new site. I still have stuff to add, so you can expect more to come!
 July 7, 2010 at 5:25 am
I originally made this blog intending to put WIP pics of my paintings on here, so I figured it’s high time I actually did, lol!
I really have no idea where this picture came from. I had another painting started on this canvas and after developing a loathing for it I attacked it with a lot of random colors to destroy it. I think this current iteration arose from feelings of deep satisfaction; which might explain the strange little smile on the thing’s face. I know it has legs right now, but it might actually be a snail. I’m gonna paint a shell on it when I get the itch to smear some more grease around.
Oh, for some reason the title “Catnip” popped into my head and I don’t think it’ll want to be named anything else. Of course, I also had it in my head that it was some strange breed of flabby tabby at the time, so maybe that won’t stick. We’ll see.

 July 4, 2010 at 3:04 am
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